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VIVE Software 2.0.17.6a – Beta Release Notes


C.T.

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VIVE Software 2.0.17.6 – Beta Release Notes
Released July 7th 2021

 Vive Console

[General]

  • Fine-tuned vive console mirror mode - Single Eye View

[Vive Pro 2]

  • Supported Steam VR FOV scale function

[Vive Lens]

  • Improved Lens initialization time
  • Fixed desktop mode controller hint UI show on wrong hand

*2.0.17.6a - Hot fix for those who fail to turn on VP2 from public line the first time. 

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7 hours ago, C.T. said:

VIVE Software 2.0.17.6 – Beta Release Notes
Released July 7th 2021

 Vive Console

[General]

  • Fine-tuned vive console mirror mode - Single Eye View

[Vive Pro 2]

  • Supported Steam VR FOV scale function

[Vive Lens]

  • Improved Lens initialization time
  • Fixed desktop mode controller hint UI show on wrong hand

Hi,

Did you mean v2.1.17.6? You've put v2.0.17.6

Also the Vive Lens section isn't on Steam, but it's here on the forums.

The reason I came here looking is "Supported Steam VR FOV scale function" - what does this do exactly? Thank you.

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Any fix or statement about the pixel column misalignment on vive pro 2?whats the point in having a 5k headset if at the lightest movement the image looks comparable to dk2 sde?,first 2 weeks were great and now i have this happening all of a sudden without doing anything and turning the box off everytime,its so annoying because you cant get used to it when you stay still the image looks perfect but as soon as you move a little youre presented some atrocious vertical screen door effect,might as well have the sde all the time rather than poping up in my face,why is this happening?

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Still no fix or update for us for the vertical lines?

Even no response from htc about this problem.

The headset is unusable this way!More and more people have this problem now!

So is it a hardware defect???

Htc please respond to us..

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HTC please respond,is this issue fixable,i didnt had this initially but now i have it on my vive pro 2 looks like this https://imgur.com/Q329F0j qFvR3HB.pngwith any movement,its soo bad and noticeable pulls you right out of any atempt at immersion,looks worse than original vive yet when you stand still looks perfect again,is this a hardware issue?software?should we return our headsets?this is the most common issue i see on this forum yet absolutely no response from you,when you pay 800 euros for a premium 5K headset and i get a headset that turns into one from 2015 with any movement its unadmissible how did this even get past testing and inspection ?

Edited by bodano
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Index had this exact problem and valve engineers fixed it with a column correction pretty fast,wich hints at this being software related,since it suddenly started after one previous update for like everyone here.

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