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Vive Cosmos Wireless Resolution


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I have a Vive Wireless adapter for my cosmos, and the resolution in SteamVR shows 1700x2008 when it is set to 100% ss.

When I use the headset in wired mode it shows a resolution of 2880x3400 at 100% ss

I can crank up the ss while using wireless to match the wired values, and it seems to work fine.

I just want to know if that is the expected behavior for the wireless adapter

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On 6/12/2021 at 4:57 AM, TheLooseArrow said:

I am also getting wildly fluctuating frame times in certain games, which does not happen with a wired connection

Probably because the wireless tech is hardware limited, as it's a fairly new and now rather old technology. No solution.

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6 hours ago, cate said:

Probably because the wireless tech is hardware limited, as it's a fairly new and now rather old technology. No solution.

Well, is it new or is it old?

Either way I don't believe that there's no solution because there are plenty of people out there using it without the same problems I am having.

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The technology that lets you send wirelessly low latency extremely high information (high resolution, high refresh rate, high accuracy) is Intel's WiGig: A form of internet that is exceptionally fast, though is short-range, and can't penetrate.
WiGig for VR seems to have been made 2 years ago, which in terms of computers, is aging -- the 2080ti was 2 years ago. Now there's the supremely beefier 3090.
WiGig is however a new technology, meaning that the Wireless solution VIVE uses, is considered old, and there is likely a much better way of transmitting data, or an upgrade to WiGig that hasn't been invented or imlpemented yet.

So WiGig is a new technology, and VIVE uses an aged version of it - where there is likely something better available.

 

Oh yeah makes sense that this should be a unique problem in your case. Possibly either your wireless receiver (on your head) is too hot; it is known for thermal issues. A solution is to plug a USB fan into the wireless recievers usb slot, and have it on a push configuration, half way on the edge of the device, half off - for optimal cooling
That or, only other thing I can think of, is either your wireless sender thing (thing on desktop, pointing at you) is not set up well; it should be at a decent height and looking at center of playspace. Also IDK, but I think it helps if you're in a close playspace, so the wiGig waves don't escape.
That or your computer is not good enough for the wireless, so it is bottlenecking somewhere. Can you post your specs?

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