ironblader Posted January 28, 2021 Share Posted January 28, 2021 hi, will there be support for the old version? Or is there any workaround? Thank Cheers Link to comment Share on other sites More sharing options...
dario Posted January 29, 2021 Share Posted January 29, 2021 you can currently use the SteamVR OpenXR runtime for the 2015 Vive Link to comment Share on other sites More sharing options...
ironblader Posted January 30, 2021 Author Share Posted January 30, 2021 (edited) hi, thanks for your fast response! How can get the OpenXP Developer Tools to run with the Vive? To access that menu --> OpenXR Dev Tool I tried the OpenXR Dev Tool from the MS Store, but then i had to restore my System, because it loads the wrong .json (Windows Mixed Reality) and i didnt know how to change that via Reg-Editor! My Goal is to have that function: Motion Reprojection - automatic from this video MSFS 2020 Tweaks I have the old HTC Vive, Steam, MSFS2020 via MS-Store, NOT via Steam! Thanks! Edited January 30, 2021 by ironblader Link to comment Share on other sites More sharing options...
dario Posted January 30, 2021 Share Posted January 30, 2021 For the Original Genration (OG) Vive, intall Steam and then install the SteamVR app and then enable SteamVR's OpenXR runtime as the default OpenXR runtime from the SteamVR Settings (or click ok if prompted to). Link to comment Share on other sites More sharing options...
ironblader Posted January 30, 2021 Author Share Posted January 30, 2021 (edited) have the newest SteamVR Beta 1.16.5 hm, cant change it? u mean here? do i have to download the OpenXR Dev Tool from the MS Store again? Edited January 30, 2021 by ironblader Link to comment Share on other sites More sharing options...
dario Posted January 31, 2021 Share Posted January 31, 2021 From the settings screenshot - it's set already - you're ready to Ctrl-Tab to switch to VR once you're ready to fly Link to comment Share on other sites More sharing options...
ironblader Posted January 31, 2021 Author Share Posted January 31, 2021 (edited) oh, wow. ok, thank you! But can i now install that OpenXP Developer Tool again, to get that hat function: Motion Reprojection - Automatic? Or is there somewhere in the Steam VR App such an setting? Edited January 31, 2021 by ironblader Link to comment Share on other sites More sharing options...
dario Posted February 1, 2021 Share Posted February 1, 2021 There is nothing else needed - you are set - your screenshot indicates: Current OpenXR Runtime: SteamVR As soon as you switch MSFS to VR it should use this runtime. for motion reprojection with SteamVR: Settings -> Video -> Per-Application Video Settings, and select an option for "Motion Smoothing." Link to comment Share on other sites More sharing options...
ironblader Posted February 2, 2021 Author Share Posted February 2, 2021 thanks for the tip, but my mfs is from the ms-store, so i doesnt appear in the SteamVR Settings, only Steam Games/Apps i can see in there. and i cant add it to steam library, because of no privileges, forbidden by mickysoft -.- Link to comment Share on other sites More sharing options...
dario Posted February 4, 2021 Share Posted February 4, 2021 SteamVR will still launch if it's the default OpenXR runtime (that it sets in the registry) - it should work anyway even if it's from a different store. You don't need it in the Steam library - just have SteamVR running. Link to comment Share on other sites More sharing options...
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