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C3D

SDK_v1.3.0.9 documentation

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Hey,

I noticed the new version of the SDK for Unreal is pretty different from the previous version. Other than the header/module changes, the SRanipal_Eye_Framework is no longer an actor, there are blueprints to start/stop the framework and also options in the Plugin Preferences to automatically start the Framework.

The documentation that comes with the download describes the setup process for 1.1.0.1 and 1.2.0.1. Am I missing something or are these documents just out of date?

Thanks

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Vive, why isn't there a changelog anywhere? Apparently there's tongue tracking now:

 

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Hi @C3D,

Just checked the download document version is 1.3.0.9 inside Unreal folder.

Could you show me which doc was wrong with out of data version?

Thanks.

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Both documents in the SDK_v1.3.0.9\03_Unreal\Document\Eye folder ("Document_Unreal.html" and "Getting Started with SRanipal in Unreal Eye.pdf") include the same description to get started. I've attached a picture of this section from the pdf.

1371076622_sranipaldoc.png.6480febcc667206b6db66b10e512cea9.png

The issue is there is no actor named "SRanipal_Eye_Framework" located at "SRanipal C++ Classes/SRanipal/Public" when the 1.3.0.9 plugin is installed in the Unreal Engine. There is no public directory in the SRanipal directory, nor is there a Eye Framework actor in the SRanipalEye directory. There are other differences between the plugin and the documentation I've noted in my original post.

525976645_sranipalplugin.png.a350d548139ec0a33517b2e0dd7c8219.png

Also, as jdevoldere mentioned, a changelog would be nice.

Thanks @Tony PH Lin

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Hi @C3D,

We've revised and updated our document accordingly.

Meanwhile, we're planning next update version and may have more update recently about the release timeline.

Thanks.

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Hi,

I just downloaded the latest version (1.3.1.0) and the Unreal documentation looks good.

Thanks!

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