Jump to content
 
Stanislav Kostikov

Vive Focus full screen issue. (Unity)

Recommended Posts

Hello!

I currently working on game and need run it in full screen. But instead game run in window mode. I tried use full screen theme but seems it doesn't help at all.

Screen.fullScreen = true; 

also no affect. Any suggestions what the problem?

Share this post


Link to post
Share on other sites

Hello @Stanislav Kostikov,

Can you please explain the situation a little better? WaveSDK titles would not use Screen.fullScreen as that method relates to flatscreen playback on a monitor and is not related to VR.

Share this post


Link to post
Share on other sites

When I start game it create window with button "back" under that. It's look like game run in window mode. I haven't used Vive Wave yet. Might be that issue?

Share this post


Link to post
Share on other sites

Yes, my problem was that I haven't use Vive Wave SDK. Now it almost as it should. But just each eye see only half of screen. Left eye see left half, and right eye see right half.

Did I miss something in settings?

Share this post


Link to post
Share on other sites

@Stanislav Kostikov You will need to integrate the Wave SDK to enable stereo rendering on the VIVE Focus. If you are trying to display a 2D app in floating window style that is not officially supported but can be enabled and experimented with.

Share this post


Link to post
Share on other sites

Please sign in to comment

You need to be a member in order to leave a comment

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...