ya5 Posted July 24, 2020 Share Posted July 24, 2020 Hey everyone, I'm currently trying to implement the SRWorks SDK with my Vive Cosmos, but I can't use Unreal or Unity, so I'm using the Godot engine with the SRWorks C SDK. However, I'm really confused on how to start. The download contains some .sln files and .vcxproj files but I'm not sure which files to use and how I can connect this to Godot. Also, can i use the sample code project file to implement AR or do I need to write my own code? Any help would be appreciated. Thanks Link to comment Share on other sites More sharing options...
Tony PH Lin Posted September 1, 2020 Share Posted September 1, 2020 Hey @ya5, Since we don't have much experience with the Godot engine, maybe someone from the Forum could provide you with advice? Our efforts are focused on supporting Unity/Unreal as that's where the VR developer based is. Thanks. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now