Kristodian Posted June 8, 2020 Share Posted June 8, 2020 Alright. So it means that it doesnt matter what resolution I choose in game, HMD will allways display same resolution? But higer res = clearer ( would it make 4k res apps prettier on HMD? ) and lower = blurry HMD? I hope I got this right. And what I understand there is no way to turn off display projection to improve GPU performance? Link to comment Share on other sites More sharing options...
HackPerception Posted June 8, 2020 Share Posted June 8, 2020 @Kristodian - Basically. The HMD/panels are a fixed resolution. The content can be rendered at varying levels (most of the time, not always) and that output gets "sampled" and interpolated/scaled to fit the native resolution of HMD. You often have to restart the application (but not SteamVR) for the changes to take full effect. The ability to enable/disable the 2D mirror varies by content. VR is a wild west and it's PC gaming - every single app will have different settings. That said, the effect should only be a few % of perf either way; it's not going to make a world of difference in the same way that the application resolution is. 1 Link to comment Share on other sites More sharing options...
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