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[Temp Fix] Cosmos Elite Crash at launch for titles/developers using Unreal Engine 4.24

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UPDATE:  The issue has been addressed with Beta 1.0.12.2 released. Here is how to change to the the BETA stream.

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There is currently an issue where Cosmos Elite users will get a crash when running applications that were built using Unreal Engine 4.24 or 4.25.
We are now tracking the issue and will report back whenever there is an official fix for it.

However, you can apply a temporary workaround for the issue as reported here: https://answers.unrealengine.com/questions/953996/does-the-unreal-engine-support-the-cosmos-elite.html
The workaround is quite simple but it can't be considered a final fix cause it may impact performances for low-end GPU users.

For game/app end users:

Just go to %USERPROFILE%\AppData\Local\{ApplicationName}\Saved\\Config\WindowsNoEditor\
and open (or create if not present) the file Engine.ini. Then add the following lines at the end of the file:

[/Script/Engine.RendererSettings] 
vr.HiddenAreaMask=false

For Developers:

Do the same thing by editing the file DefaultEngine.ini (config folder) and restart Unreal Engine

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