Jump to content

Vr Camera Zoom in / out


hina

Recommended Posts

I want to create a camera 'zoom in / out' function through a controller.
I tested the existing camera approach 'fieldOfView', the ability to move simple objects, but it didn't work.

The user remains, but is the camera's field of view adjustable via the controller?

 

 

Link to comment
Share on other sites

@hina You should not modify the camera FOV since this will cause severe motion sickness. Best practice is to use a separate camera, with lower resolution, with desired FOV and render to a texture placed in front of the main VR camera.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...