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Cosmos Public Release 1.0.10.7

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On 3/6/2020 at 6:59 PM, Glaucoma Predator said:

I was wrong, 10.7 is much better than 9.6.

Sorry but it's going to take a few more posters positive experiences before I'm going to take my Cosmos out of mothballs, lol! Hopefully there will be an new/improved beta soon.

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Games with two-handed poses see improvement - For bows I tested Apex Legends, Blade and Sorcery and Longbow in The Lab. For rifles tested H3VR, and Boneworks. 

Bows were much less jittery and had better accuracy, with only occasional controller drift and position loss. 
Rifles were steadier, could actually hit a target through a scope (impossible at launch). Occasional position loss and slight delay when "leaving" locked pose

I personally saw some improvement to headset jittering, was previously noticing it during load screens or in slight movement when standing still ingame, a bit smoother now.

+Controller position will lock in place every once in a while, either low at the sides or high, but is quick to regain actual position

All in all - another great step in the right direction. Thanks guys!

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1. Battery on controllers last 2-3 h

2. Controllers do not track well still no change. Example ( x plane 11 ) looking down to move the throttle on "plane" makes controller just float up or down with out you moving it. ( It can not track small movements or fast movements )

3. Headset is out of whack after a while ( headset tracking stops and headset controller stuck to screen and in game you keep moving out of position. worst when looking down and then look up then you floating and graphic fly around you like washing mashing.)

4. headset feels like its draining a lot of power from your computer ( maybe its normal)

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hi A-Jey

you are right

@Patrik, sorry it's a mistake !

 

20200311_094716.thumb.jpg.51c3c5e021e3e6e07ab8cb26a8112ab9.jpg

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17h30 in game 

(Résumé 17h30 de jeux  pour les manettes cosmos qui dit mieux ) 

Je test l'autonomie des manette HTC cosmos ,
avec batterie rechargeable de marque Super U.
 2350 milliampères heure,
 
Voilà enfin la manette de gauche à lâcher à 16h30 de jeu et celle de droite 18h30 il reste une barre en rouge on peut compter une dizaine de minutes encore😃 donc si je fais une moyenne on va dire 17h 30

( test fait sur le jeu Walking Dead vr plus des jeux de tennis de raquette des jeux qui demande la sollicitation des manettes à plus de 80 % dans un jeu)

pour info à ce stade la manette du cosmos a déjà dépassé en autonomie toutes les autres !
en tout cas sur les fiches techniques du valve index ,
Qui n'a que 9h d'autonomie mais que j'attends la disponibilité pour la commander mon seul regret sera les batterie incorporé😏

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Merci pour ce retour très utile.

J'ai aussi remarqué une bonne autonomie depuis quelques temps

Stéph@ne

😉

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@manudu78

how is it possible !! max 8hours with my 1900ma/h !

Comment c'est possible !! je tiens au grand max 8H avec mes 1900ma/h !


 

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