Jump to content
 
tstark

Which VIVE is better for developer?

Recommended Posts

Hi everyone,

I want to be developer of HTC VIVE product. However ı haven't made a decision yet.
Which one is bettter? HTC VIVE PRO or HTC VIVE COSMOS?

In addition to all SDK's shared by HTC, does it apply to all products?

 

Best Regards.

Share this post


Link to post
Share on other sites

@tstark - It really depends on what your target ultimately is. Generally speaking - we'd recommend developers use the Vive Pro (full kit with 2.0 tracking) due to the higher precision tracking and because it's simply designed for a much larger range of use cases. It has more ergonomic adjustments so you can fine tune the HMD to yourself and you can use the HMD natively alongside other SteamVR devices like the Index controllers (knuckles). It's also important to keep in mind that the bulk of Vive owners are using Vive wands and so you'll want to ensure you have a pair of wands to calibrate your input mapping.

The SDK situation is very project dependent. At a high level:

  • You'll need to integrate or enable the OpenVR/SteamVR SDK/plugin in your project to drive any sort of input or output to any Desktop Vive HMDs (Original Vive, Pro, or Cosmos). You'll also need to integrate this SDK to drive IO to other SteamVR devices.
  • There's a high level overview of our Vive SDK's here. There is some hardware dependency https://developer.vive.com/resources/  None of them are flat out required but they can bring out specific hardware dependent features

If you have any specific questions - feel free to post here and I'll try my best to answer your questions or connect you to a subject matter specialist.

Regards!

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You need to be a member in order to leave a comment

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...