BlakeStoneVR Posted October 11, 2019 Share Posted October 11, 2019 Hi there, I'm one of the developers of Shadow Legend VR and it seems that Cosmos users can't play our title due to controllers not tracking. Is this something that we are able to fix on our end or will HTC being developing a patch for this issue? It seems that all games developed in Unity are not supported at the moment? Thanks for your help, Blake Link to comment Share on other sites More sharing options...
stvnxu Posted October 11, 2019 Share Posted October 11, 2019 Hey Blake, Thanks for reaching out. This sounds like a controller binding update needed. Here are the resources to fill you in on how to support Cosmos tracking: Controller models (if present in your experience): https://forum.vive.com/forums/topic/6069-cosmos-controller-models/?ct=1570812738 Controller Bindings: https://forum.vive.com/forums/topic/6666-adding-the-cosmos-bindings-with-steamvr-unity-plugin-243/?ct=1570814567 https://github.com/ValveSoftware/steamvr_unreal_plugin/releases Let us know if you have any follow up questions here. Thanks, Steve Link to comment Share on other sites More sharing options...
BlakeStoneVR Posted October 18, 2019 Author Share Posted October 18, 2019 (edited) On 10/11/2019 at 1:30 PM, stvnxu said: Hey Blake, Thanks for reaching out. This sounds like a controller binding update needed. Here are the resources to fill you in on how to support Cosmos tracking: Controller models (if present in your experience): https://forum.vive.com/forums/topic/6069-cosmos-controller-models/?ct=1570812738 Controller Bindings: https://forum.vive.com/forums/topic/6666-adding-the-cosmos-bindings-with-steamvr-unity-plugin-243/?ct=1570814567 https://github.com/ValveSoftware/steamvr_unreal_plugin/releases Let us know if you have any follow up questions here. Thanks, Steve Hi Steve, One of our users has created a custom binding that works for the Cosmos in our game (now published to the workshop) and I was wondering if we are able to publish his binding as the default Cosmos controls for our game? And also, how would he go about finding the .json file with that binding? Thanks, Blake Edited October 18, 2019 by BlakeStoneVR Link to comment Share on other sites More sharing options...
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