Jump to content

WaveSDK + Oculus Quest = Do not work


Fangh

Recommended Posts

Hello.

I wanted to make an app that works with an Oculus Quest AND a Vive Focus Plus.


I drag & dropped the wave_sdk.unitypackage (3.0.2) in an empty Unity3D 2018.3.14f1 project, then I modify my project settings as you can see in the pictures.

Then I build the project in my Oculus Quest and when I launch the app, it crashes, return to menu.

 

I did not even put the WaveVR prefab in the scene. What should I do to make an app that works with Oculus Quest AND HTC Vive Focus Plus ?

Thank you !

2019-09-11 11_34_18-Films et TV.png

2019-09-11 11_34_29-Unity 2018.3.14f1 - SampleScene.unity - Test - Android _DX11 on DX9 GPU_.png

2019-09-11 11_35_20-Unity 2018.3.14f1 - SampleScene.unity - Test - Android _DX11 on DX9 GPU_.png

Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...