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One possibility is due to OpenCL is not configured correctly on your PC. You could use a tool like GPU-Z to check if OpenCL is detectable on your PC..

@Mila

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HI, @Tony PH Lin,

I am very interested in SRWork, but unfortunately 0.8.0.2 didn't work on my computer.
So I would like to ask if I can also participate in the new test?

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Hi, @Tony PH Lin

I use RTX2080Ti and SRWorks 0.8.0.2 but it doesn't work well.

Could you add me to the beta?

I will send PM you with my email address.

Thank you. 

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Hi @Tony PH Lin can you please grant me access to the beta for SRWorks, all my PCs in the lab have rtx2080ti. 

Do you have any idea of when will be release a new stable version of the SDK that supports Turing GPUs? I read somewhere in the forum that should be a release with the Cosmos launch.

I sent you a PM with my gmail account.
Thank You

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Good Day HTC Team! @Tony PH Lin

Unfortunately, SRWorks 0.8.0.2 using Unity always crashes on our PC after pressing the play button. (Win 10, GTX 1070, 8gb ram, Unity SteamVR 1.2.3, Steam VR app 1.7 )
I tried most of the advice in this forum but with no luck.
Is it okay if  you grant me access to the beta program so that I can also test it with our PC and see if it works?

Thank you!

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Hi @Daniel @Tony PH Lin

I'm working on a  program that uses mixed-reality in Htc vive pro eye to help disabled individuals, and SRWorks 0.8.0.2 doesn't work on my PC,so i really need the latest SDK  to keep things going, can i participate in the beta program? 

My gmail is lijie3701759@gmail.com, and 1462432816@qq.com  is my another email address. 

Please help me,  thank you a lot!

@Bino1622

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@Tony PH Lin

Whats the thing with the beta SDK?

I mean, i also have problems with my GPU. I can put the see through mode and also the visual effects. Even portal work.

But if i check the depth mark, then it crashes.

Do you think that the beta sdk would help?

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