Jump to content
 
Sign in to follow this  
Showmin_Wang

Geometric Occlusion Engine

Recommended Posts

Hi group,

 

I was trying to attach Vive 3DSP Audio Geometric Occlusion script to on the scene that contains a wall in non-convex shape. Please see the orange frames in the figure:

So far I used 3 occlusion script with different sizes and positions to comprise the wall by choosing "box" occlusion engine. Is there any better way to achieve it?

 

Share this post


Link to post
Share on other sites

Hi Showmin,

 

Unfortunately, the non-convex walls are not supported in the current occlusion of VIVE 3DSP, but the computing cost of geometry occlusion is very low. Therefore using 3 pieces of walls with geometry occlusion in this situation should be working fine without any concern.

 

 

 

Best regards,

Prof. 3D Sound

Share this post


Link to post
Share on other sites

Please sign in to comment

You need to be a member in order to leave a comment

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...