Jump to content

Anyone had a go at getting VRTK working with the Wave SDK?


amdybak

Recommended Posts


 wrote:

Anyway, here are the files for VRTK 3.2.1, Unity 2017.3.0, that should make the Focus work with VRTK.

 

 

 

Thanks heaps for this. I'm just having a go with it now.

 

One question - in the scene hierarchy under "[VRTK] > SDKSetups > Daydream" where you'd normally have the Daydream Camera Rig - are you putting just the WaveVR prefab that has the "head" camera? Or are you putting other stuff too?

Link to comment
Share on other sites

I've attached a picture with my setup in a Unity scene. WaveVR under Daydream, head under WaveVR, WVR_CONTROLLER_FINCH3DOF_1_0_MC_R under WaveVR as well. And I've put the VRTK classes on Finch_3DoF_Controller_MultipleComponent_R. Normally you would use the RightController gameobject under VRTK scripts for that of course, which should also work fine. I couldn't upload two files, so I'll post the [VRTK_SDKManager] in my next post.

Link to comment
Share on other sites

  • 11 months later...
  • 8 months later...
  • 4 months later...

Is there any possibility you could upload those screenshots again? I have been trying to implement VRTK for WaveVR for about 4 days now and I cannot get it to work. Your project has given me some hope 😄
Thanks in advance

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...