evgeny_eks Posted May 22, 2018 Share Posted May 22, 2018 Hi everyone, We have an issue with app getting crashed at random period of times. Log and screenshot attached We've tried few workarounds mentioned on stackoverflow like turning off Graphic jobs, didn't work. https://pastebin.com/mRqva6S2 Our version of Unity is 2017.4.1f1. How this can be fixed? Thanks in advance for reply. Link to comment Share on other sites More sharing options...
Tony PH Lin Posted May 24, 2018 Share Posted May 24, 2018 Could you tell us which SDK version you used (2.0.32) or earlier? Link to comment Share on other sites More sharing options...
evgeny_eks Posted May 26, 2018 Author Share Posted May 26, 2018 Hi Tony, We used 2.0.32. Problem was solved when we switched from our mehtod of getting the info from the server. However, now we are facing an issue with microfon streaming process: for some reason, it eats ~60% of the processor comparing to the VR scene and the streaming process is getting killed by OS at some point in the app. Trying to debug this thing but cannot quite find anything in logs. So basically in the first version of the app we were getting app crash, now OS is just killing the audio streaming process. Link to comment Share on other sites More sharing options...
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