Alleybell Posted April 16, 2018 Share Posted April 16, 2018 I've been searching for a bit online and haven't found a clear anwser yet. I've been getting more comfortable with unity and have a science fantasy puzzle game I would like to develop in VR(I personally think being able to interact with the pieces in VR would make for a better experience). I don't know if it would be possible to get a developer kit since I'm not an actual studio, but if it's possible to use a consumer headset that would work. Would there be any differences I would have to account for when using a consumer headset during creation? Any tips or suggestions are appreciated. Link to comment Share on other sites More sharing options...
DinethD Posted April 16, 2018 Share Posted April 16, 2018 The current Vive Dev Kits and the consumer Vives are the exact same. So yes the you can use a consumer Vive to devlop on. Hence there are no differences that need to be accounted for. Link to comment Share on other sites More sharing options...
HackPerception Posted April 16, 2018 Share Posted April 16, 2018 Yes, you're 100% free to develop on the consumer Vive - all you need is an HMD and the SteamVR compatible engine of your choice. Link to comment Share on other sites More sharing options...
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