Star Posted September 7, 2018 Share Posted September 7, 2018 I have a similar problem just like you. Is the path I installed incorrect? Link to comment Share on other sites More sharing options...
Star Posted September 8, 2018 Share Posted September 8, 2018 Which path should this folder be placed under? Link to comment Share on other sites More sharing options...
MDV Games Posted September 8, 2018 Share Posted September 8, 2018 , You must copy the Thirdparty WVR folder to the correct location in your Unreal Engine 4.20.2. C:\ProgramsFiles\Epic Games\UE_4.20\Engine\Source\ThirdParty\ The WaveVR folder needs to be copied into your project (not Epic Games folders). <Your Project Folder>\Plugins\ Link to comment Share on other sites More sharing options...
Tony PH Lin Posted September 10, 2018 Share Posted September 10, 2018 [NOTE] For developer who use the patch: WaveSDK-UnrealPlugin-binary-1.0.zip, Please copy plugin_binary/Binaries and plugin_binary/Plugins to your original plugin folder. So it looks like as below: plugin/Binaries plugin/Plugins/WaveVR/Binaries Link to comment Share on other sites More sharing options...
EIlyazov Posted September 10, 2018 Share Posted September 10, 2018 I have new problem. In Launch options on 4.18 everything works fine But things are not the same on 4.20.. in Device Manager, Vive_Focus is found, but I cannot launch anything, even the original plugin project Link to comment Share on other sites More sharing options...
headgear Posted September 10, 2018 Share Posted September 10, 2018 the WaveVR folder goes into the Plugin folder of your project not to the Engine! Manually create a "Plugins" subfolder there if it does not already exist. After opening your project you need to enable the Plugin -> goto Edit -> Plugins -> search for and enabled the WaveVR plugin Link to comment Share on other sites More sharing options...
MDV Games Posted November 8, 2018 Share Posted November 8, 2018 Unreal engine was updated to 4.21. Will there be a new SDK version? Link to comment Share on other sites More sharing options...
Tony PH Lin Posted November 14, 2018 Share Posted November 14, 2018 Hi , Our coming SDK version (2.1.8) support 4.20, so 4.21 is planning on next release. We have bug fixed and function enhancement, and you can check Release Note for detail items. Thanks. Link to comment Share on other sites More sharing options...
MDV Games Posted November 14, 2018 Share Posted November 14, 2018 Thanks for the reply. When will be the release 2.1.8? Link to comment Share on other sites More sharing options...
dario Posted November 14, 2018 Share Posted November 14, 2018 , it's currently available - please see the update at the top of this thread Link to comment Share on other sites More sharing options...
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