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VIVE Pro SRWorks SDK and VIVE Audio SDKs - downloads

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The early access (beta) SDKs for Vive SRWorks and Vive 3DSP and Vive Pro Audio Mode are available for download here:  http://developer.vive.com/resources



Vive SRWorks SDK - https://developer.vive.com/resources/knowledgebase/vive-srworks-sdk/

Vive 3DSP SDK - https://developer.vive.com/resources/knowledgebase/vive-3dsp-sdk-2/

Vive Pro Audio Mode - https://developer.vive.com/resources/knowledgebase/vive-audio-sdks/

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Update to Vive SR SDK:  v0.6.0.0 now available to download.


1. Unreal plugin supported.

2. Support live and adaptive mesh creation during static scan.

3. Mesh simplification and categorize plane’s colliders to Horizontal and Vertical in OBJ file if matched criteria.

4. Optimization for see-through judder removal even depth function enabled.

5. Improve dynamic mesh quality and increase its distance range from 2m to 10m.

6. Adjustable frame rate of depth stream adapted to various applications. (default 30 fps)


Please see the full release notes for additional information, illustrations and known issues.


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Additional Notes for Unity Developers not currently in the documentation:


Please also look at the Experience demo source code for 4 new additional sample scenes (in addition to the main Demo scene).


These four additional scenes illustrate the following features:

  1. Effect Switch Mode
  2. Depth Image
  3. Dynamic Mesh
  4. Static Mesh

Also note there is an existing issue with the Demo scene and the 4 sample scenes: You will need to revert [ViveSR] to its prefab in each scene to correct a duplicated component in the DualCamera child object.

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