mattia.barbieri91 Posted May 18, 2022 Share Posted May 18, 2022 HI! I'm using HTC Vive Pro Eye in Unity with SRanipal to track user's ocular movementes. I can save at 120HZ gaze direction from both eyes. Gaze Direction is a vector3 that return data between -1 and 1.Is it possible to covert this value in pixels? Best Regards, Mattia Link to comment Share on other sites More sharing options...
pratik Posted July 25, 2022 Share Posted July 25, 2022 Hi mattia.barbieri91! Were you able to find any solution for the problem you stated above? Link to comment Share on other sites More sharing options...
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