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Announcing the early access OpenXR Developer Preview - UPDATED Intended audience: OpenXR application developers who currently include OpenXR support in current game engines (e.g. UE4 applications using the OpenXR plugin) or custom apps/engines that implement the OpenXR specification. What is OpenXR? OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR)—collectively known as XR— platforms and devices. To learn more about using OpenXR to develop VR application, check out the OpenXR 1.0 specification, API re
Vive Cosmos OpenXR Feature package for Unity Unity has released a preview of their OpenXR plugin available with Unity 2020.2 https://forum.unity.com/threads/unity-support-for-openxr-in-preview.1023613/ After installing the Unity OpenXR plugin (see link above) you can add the HTC Vive Cosmos Controller Support Feature to OpenXR Features as shown: You can download the HTC Vive Cosmos Controller package preview as a tarball file here: com.htc.upm.vive.openxr.controllers-0.1.0-preview.4.tgz UPDATE: (preview 4) Add common usage “gripButton” for grip-pressed