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Found 2 results

  1. Hi, We would like to create an AR/XR experience where individuals can play a soccer game in their real environment. So basically we would place a 360 camera on the head of the player and track his/her feet and hands with VIVE Trackers and create a virtual ball and goal. To minimize latency, we would like to upload directly the video signal that comes from the 360 camera to the headset, so we opted out streaming services. Could anyone please advice us if there is already a solution for this, or even where to start? Thank you! @Jad
  2. Hi i'm trying to play 360 videos in my vive Focus Games. I'm using unity 2018.3.3f1 build in video Player .Its about 80% that it will crash by the time i'm switching video A into video B . We thought its the device performance problem .We have try to use 20 MB videos ,but same issue occurred. 我們使用的是內建的 video player 。當我按下搖桿時 要把正在撥放的360影片切換成另一部360影片 在影片跟影片切換這邊 大概會有80%的機率閃退 我們懷疑是效能不足的問題 於是我們試過使用20 MB 左右的影片來做切換 一樣會有這個問題。 @Tony PH Lin @Cotta
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