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I use the following SDK in unity for the development of vive focvus plus. WaveSDK2.0.37 Viu 1.10.3 I was looking for a way to vibrate the controller. ViveInput.TriggerHapticVibration When I ran this API, nothing happened. ViveInput.TriggerHapticPulse (HandRole role, ushort intensity = 500) This API worked, but changing the intensity value doesn't change. Is this a specification? Or is it because the sdk version is low? @chengnay