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Found 2 results

  1. Hello! I'm very new to learning Unity and SR Works so this may be in part due to an inability to troubleshoot on my end, but I had SRWork_Framework running fine in my Unity project until yesterday, when it started rendering as a flat plane. It looks something like the attached image. I included a screenshot of the VR view which shows the edges of the camera plane. Does anyone have any input on how I may approach trying to fix this? Thank you so much for any and all of your help!
  2. 深度を使用する場合は、インスペクターから「深度処理を有効にする」を押します。 ただし、実行中はいつでも利用できるようにしたいと思います。 実行の開始時に「深度処理を有効にする」を自動的にオンにする良い方法はありますか? 英語が下手でごめんなさい。
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