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Found 5 results

  1. so we got an cosmos elite bundle, we got a face plate coming and the elite headset stand alone are we going to get a face plate bundle? Because that's a lot of individual tech early adopters to the cosmos series have to buy to improve their tracking experience particularly if you don't own a vive og. If the cosmos elite bundle is $1699(aud) and a cosmos without a face plate is about $750 (the elite headset $1099 minus the face plate $349) so $1699 - $750 = $949 worth of needed tech, purchasing theses separately from the store is over $1,148.96 + what ever the converter cable costs( face plate
  2. I recently, (as a gift to myself) got the HTC Vive VR Headset. It's already tons of fun, and I love it. But thats besides the point. I know that there are a few key things missing that would improve the user experience, however I am still a noob on this topic. Does anybody have a list of the best accessories for the HTC Vive? That would be awesome. Thanks for your support!
  3. According the guide on setting up the Vive Cosmos, it says to make sure to remove the protective film on the lenses. I bought my Cosmos brand new from a retailer and the box was still taped shut, and every other protective film/sticker was still on the headset, yet I don't see or feel any protective film on the lenses. So does the headset actually come with protective film on the lenses? I'm asking this because the edges of the lenses when looking around in the headset are very blurry, no matter how close I can get the headset (it will improve FOV but not the edge clarity). Thanks
  4. Hello folks, I am running into a problem interfacing with the OpenVR SDK when using two trackers with one controller. Specifically, the IVRCompositor::WaitGetPoses( ) function will sometimes return incorrectly transformed matrices to my C++ application. I was wondering if anyone has experienced a problem like this before, or if there is a known solution. The scenario: I place two VIVE trackers about 1 foot apart from one another, facing the same direction. I would expected that the matrices of each tracker (stored in TrackedDevicePose_t -> mDeviceToAbsoluteTracking) will be very s
  5. Do you have any plans to resolve the occlusion issue? When one hand is in the front, the other is in the back,the front hand can not be tracked。
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