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Showing results for tags 'motioncapture'.
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Hi all, In this video you can see the realtime motion capture data smoothing that allows the user to choose the degree of smoothing while recording motion capture. This feature is intended to smooth out data while recording fast movements ( like fighting and fast gestures ), so that the animation curve will require less cleanup after the mocap has been recorded. Rigel - Features Highlight - Realtime Motion Capture Data Smoothing
I've been looking for a way to get motionbuilder to stream a stereo image through the VIVE HMD and have been coming up dry. I am able to track all the VIVE components physical location. But so far no luck with the visual aspect. Has anyone found a solution for this?
Hi all, In this video we're showing some of the advanced features for Rigel, our All in One Full Body Motion Capture Solution using Vive Trackers. We're showing how fast and easy the calibration process is, and how Rigel is able to retarget in realtime the animation data from the Vive Trackers to characters with different body size. Rigel - Features Highlight The Full Body Motion Capture Solution is set for release at the end of June, and a demo will be available in short time. If you want to read more about the entire setup, here is a FAQ page. Regards, Nicolas Esposito
As a part of my thesis, I am giving away motion capture program and motion data analysis. The research is focusing on how the VR gaming could be used as a form of exercise. I would appreciate if you would take part of my study and also share your movement data with me and answer short survey. More information is here: MotionInVR I would appreciate if you could help me to graduate despite the pandemic. 🙏