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  1. Why does SRanipal force you to update? There should be an option to disable auto-update as this can potentially break things last minute for important projects. Why is there no changelog? Why is in-game eye calibration broken in the latest version? Why are there no archives for older versions? Why is there no bug tracker? Why is there eye data v2 rather than just update v1? Now having included the tongue tracking it’s still called v2 rather than v3, why the inconsistency? Why does pupil data etc. not work on v2 when TobiiXR is installed but it does work on v1? Why does expression data only work in Unreal but not Unity? Why does combined pupil data not work? It’s such a simple calculation. And if you think it’s redundant then just delete the useless property. Same goes for convergence distance. None of this is documented, you’re just supposed to figure it out on your own or through the community forums. You can get both v1 and v2 data regardless of which version is selected, so then what does selecting a version actually do? Why is the system button broken? Why is the SteamVR settings window blank sometimes? On multiple systems, not an isolated case. Some of these may be excusable but in my opinion there seriously needs to be a change in the way things are run here. @Tony PH Lin
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