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Showing results for tags 'hand tracking augmented reality'.
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Hi, I would like to test Hand Tracking SDK making an app with Unity to Android with augmented reality but the website don't show enough information to make it possible. How can I do that? I tried to take "Sample" scene and to change Main camera for ARCamera. Later, I put into of ARcamera GestureProvider.cs script, set param to CPU and Points2D. And finally, in Player Settings marked Vuforia Augmented Reality, set Minimun API to Android 24 and orientation to landscape left. However, nothing happened. I don't know if I did right or not. I need help!! Please! Thank in advance Dani @zzy