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VIVE Focus 3 Software 3.0.999.124 – Public Release Notes Released July 14th 2021 Vive Reality System 2.0 Refined the steps in tutorial Vive Business Streaming Updated the pre-loaded VBS application with wireless streaming Vive Sync Fixed Vive Sync installation issue Tracking system Reduced controller drift caused by certain vibration patterns System Fixed auto network time sync issue on Focus 3 in some regions Audio output is immediately paused after the headset is doffed
Unity Version - 2020.1.17f1 URP - 8.3.1, Single Pass Vive Wave XR - I've attempted all of them. 4.0.0 - r28, r39 and 4.1.0-preview 5.1 Vive System Version - 3.0.999.124 Wave SDK Version - 4.1.0-u4 Everything now renders as pink due to removed shaders. Deployment to device provided no issues until Monday afternoon(probably deployed .apk to device over 20 times without issue and shaders/materials rendered properly). To my knowledge, I made no changes to any graphics settings, shader stripping, etc. 2021/07/21 15:16:38.725 10355 10393 Error Unity Unable
Here is how to report an issue step by step, and noted that: Only report one issue per report. This allows us to identify and track each issue uniquely. Please identify the issue, what you were doing, when the issue occurred, what happened as a result, and what you instead expected to happen. Go back to Lobby by pressing the Vive Button -> “Back to Lobby” Be sure to have valid Internet connection, so the issue can be uploaded to HTC (“Settings” -> “Network”-> “Wifi”) Press “Settings” on the lower tab -> “General”-> “About” Sc