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Found 3 results

  1. Excitedly i got myself the HTC Vive Cosmos and tried to get it all connected to my pc yesterday. however i have discovered my tower does not have a dataport. I can easily change the monitors cables to free the hdmi port and of course there are multiple usb ports. Can anyone recommend anything?! please
  2. With Steam you can save data bytes with SteamRemoteStorage.FileWrite(filename, data, size); Is there something similar in Viveport? Or am I forced to use the Stats API? Math
  3. @Corvus Is it possible to GET calibration data as byte array OR json (or any other data set) and SET it for different users via Unity app?
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