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  1. IVE Cosmos Beta 1.0.8.8 – Beta Release Notes Released December 2nd2019  [Tracking] HMD Improved the dynamic jitter UX Refined the tracking indication timing during room setup Controller Improved tracking of punching movement in boxing games Optimized tracking of throwing actions [Runtime] Fixed IPD display no showing up during tracking indication Fixed GPU memory leak [Vive Console] (BETA) Added support for “Performance Priority mode” in Settings/Video to improve headset display experience Rename executable file to prevent a bug where “Call of Duty: Modern Warfare” wouldn't run due to a filename keyword filter. [Room Setup] Updated localization strings for resetting room setup and adjusting the headphone position.
  2. VIVE Cosmos 1.0.8.5 – Beta Release Notes Released November 26th 2019  [System] Improved system stability for use over longer durations. [Tracking] Controller Optimized tracking trajectory for boxing style movements and archery games. Support simultaneous movement of occluded and non-occluded controller within the headset's field of view. [Vive Runtime] Added fallback controller type, support added from SteamVR Beta 1.9.4 onwards. [Vive Console] Solved a bug where the HMD firmware update might be interrupted during a software update. Synced camera pass-through settings with Lens. [OOBE & Room Setup] The how to wear the headset video now lets the user know they don't need to take off their glasses. Room setup can be triggered when in an untracked state by a long trigger press for 2 seconds (previously 3 seconds). Improved the OOBE flow when requesting a GPU driver update.
  3. VIVE Cosmos Beta 1.0.7.1 – Beta Release Notes Released 30th October 2019 [Tracking] - HMD Reduced tracking jitter when using VIVE Wireless Adapter. Fixed a bug where the too bright/low light toast notification wouldn’t show up. - Controller Improved near-HMD tracking jitter. [Room Setup] - Updated the environment UI around the animations for the room scanning step. - Fixed the null button UI bug for Chinese (Traditional/Simplified), Korean and Japan languages. [ViveVR Runtime] - Origin no longer is forced as the default home environment. - Added Non-HDCP HMD error message, a bug affecting certain laptops with an Nvidia GPU, now separately reported as Error Code 220 (previously aggregated with Error Code 210). - Updated low light notification strings for Dutch, Danish, Finnish, Norwegian & Swedish languages.
  4. VIVE Cosmos Beta 1.0.8.3 – Beta Release Notes Released 11/18/2019 [Tracking] HMD Room Setup will no longer be blocked by the high brightness notification. Improved tracking experience during dynamic movements when using VIVE Wireless Adapter. Controller Improved lower side tracking performance [Runtime] Fixed a bug where the boundary would not be triggered when the controller is static. Fixed bugs where Origin would behave abnormally when set as the default home environment. Fixed vignette setting can only be on/off on pass through but now also work on content to address Phr00t’s feedback [Lens] Fixed an issue where multiple transitional animations would occur when launching content. Improved controller pointer behavior when using Lens. [Origin] Updated environmental sounds and refined the tutorial.
  5. The Vive Cosmos Beta has been updated to v1.0.5 via the Vive Console's beta release program. Please use the software updater to keep your software up to date, and refer to below software change list to reference what's changed. Reply to this post if you encounter any issues, but also refer to “How to report issue through Vive Console” post to send back the logs with your feedback. Make room setup more robust under low light condition Improved low light tracking experience Resolved audio no sound for the some PCs Fixed pop up toast did not disappear issues Updated multiple languages strings (Room setup, OOBE, Origin, Vive Console) Optimized wireless tracking quality
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