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Hello! Our company wants to release the game for the viveport arcade. So far we found that we need to opt-in to the program. BUT Ive seen there is a Viveport arcade SDK but all the links to it are broken and the submission guide doesnt tell anything about the arcade SDK https://developer.vive.com/resources/viveport/store-guide/store-submission-guide/english/. We are working on an Unity App which needs an Host-PC and the other PCs with Vives are the clients - so perfect for arcade halls. So the question would be, how to we publish to Viveport arcade? Do we need the SDK? And from the guidelines it tells us to upload a binary file, how do we do that with the Unity Build? Thank You!
Would love to see a new viveport update that expands value for users. Perhaps, some new environments with dynamic elements. In fact, could Viveport use a third party to create a new collection of highly realised home environments that really push the level of presence and interactivity - It is now time to update and rapidly move to push new iterations of the Viveport app