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KieranLatham

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  1. Sorted, SteamVR hadn't switched off correctly (not sure why) but i disabled it and double checked the project settings and it's sorted now
  2. Hi all, As the title suggests, I am having difficulties with the Focus 3 not recognising an application packaged in Unreal Engine 4 as a VR app and forcing it to install as a 2D app. I have followed many tutorials on setting up for android and Vr development, checked the xml configuration per wave sdk documentation and added the extra tags, and had no luck in deploying as a vr app to the headset. The application i am testng is the vr motion controller template. Has anybody else had an issue like this or have any idea what I can do to make it launch as VR? Cheers, Kieran.
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