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SuperNikoPower

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  1. As you know, we released Viveport Infinity a couple months back. Our subscription model changed from picking 5 titles a month to all you can play. No more having to decide which game you want to play. Which ones to hold onto and which ones to change. 

     

    With that, which titles would you recommend people play? Since there are no limits other than their hard drive, they can play anything. 

     

    I currently have 3 new "go to" games that have hit my rotation. 

     

    1: Skyworld Kingdom Brawl. 

    -This game is a fast paced, card based, strategy game. Think conquest, tower defence, and a deck builder all wrapped up into an awesome neat package. 

    https://www.viveport.com/apps/08cd4ee2-c482-4865-bae6-311b8e9d91e1/Skyworld:_Kingdom_Brawl/

     

    2: Final Assualt

    -A WWII RTS. I've been waiting for a game like this to come along for quite a while. It is frantic and high energy. You have so many various troop and vehicle types, it is fun to try and figure out how you will destroy their towers. Overall, I've enjoyed this game a lot. It is still in Early Access but you wouldn't know it. 

    https://www.viveport.com/apps/b67990cf-f0f7-4f69-8acc-2ebd8dcd2d06/Final_Assault/

     

    3: I Expect You to Die

    -Have you ever thought it would be awesome to a a James Bond style spy with all sorts of cool gadets? With the comedy in this escape room type of spy game, you might feel a little big like Johnny English as you die numerous times trying to figure out some tough puzzles. IEYTD is an awesome game full of awesome humor and super polished mechanics.  Give it a shot. You can't go wrong. 

    https://www.viveport.com/apps/3e5c6d05-dad0-4578-92e0-736249b13bab/I_Expect_You_To_Die/

    2019-04-22_1119.png.86c9c0ee0980bec0709fed64f8700cba.png

  2. Hi , 

     

    I can help clear this up for you. Basically, orders that come late in the week, Thursday or Friday, will usually update on Monday or Tuesday. There are a couple reasons for this.

     

    Firrst, the order comes in and gets set for processing. Once it is received it will be set to be packed and gets set to be fulfilled. That is why your order says "pending fulfillment". Especially since your order is a bit larger than the normal single kit order.

     

    Also, our order processing is from Monday - Friday. So don't worry, your order is being prepared and you should get an update soon in the way of a shipment notice. If you don't see any update but tomorrow (Tuesday) evening, please reach out to me and we will dig deeper into this. 

  3. HTC VIVE had a great time with VR developers at GDC 2019 and we're excited we got to share some of the cool things we're working on. Thank you to everyone who attended, asked questions and connected with the team! If you weren't able to make it or just need a refresher, here's the 6 developer sessions we held and their videos. Please take a look and jump into the comments. Thanks again!

     

    Developer Day Keynote: Platform Strategy for 2019

    We kicked off HTC VIVE's Developer Day with a keynote presentation. We shared the latest updates and announcements on our platform strategy and new opportunities for developers. In this video, you will learn about HTC VIVE's platform strategy in 2019 and what new opportunities are possible in the VR ecosystem.

     

     

    Speakers: 

    • Rikard Steiber - SVP & President, Viveport
    • Vinay Narayan - AVP, Product & Operations
    • Hugo Swart - Head of XR, Qualcomm Technologies
    • Bjorn Book-Larsson - VP Product, Viveport

    Links and Resources:

     

    Developer Success in the Era of New Competing Digital Platforms

    How are VR developers finding success today as more digital platforms emerge? In this session, industry veteran and VP of Product, Bjorn Book-Larsson, uses data and trends to outline strategies toward increased engagement and monetization in the context of this new landscape. In the second half of the session, Bjorn moderates a panel of industry experts who will share their own paths taken to achieve success in VR. You will learn where VR developers are finding success in the market today and strategies they can take to increase engagement and revenue. You will also hear from a panel of industry experts on how they are finding success in VR.

     

     

    Speakers:

    • Bjorn Book-Larsson - VP Product, Viveport
    • Graham Gaylor - Co-Founder & CEO, VRChat
    • Christof Wegmann - Founder & CTO, Exit Games
    • David Sapienza - Executive Director, HTC VIVE

     

    Getting Started, Publishing and Beyond: Viveport SDKs + Vive Input Utility

    In this two-part session, you will learn how to build cross-platform VR applications with the VIVEPORT SDK and VIVE Input Utility. Among many features, the VIVEPORT SDK provides user insights, monetization paths and digital rights management when distributing to a variety of VR headsets. VIVE Input Utility is a Unity toolkit for multiplatform VR development and includes some of the most common actions in VR like teleportation, object grabbing/throwing, and a UI pointer. For both SDKs, we walk through supported features and demonstrate use cases for your own development. You will learn key features of the VIVEPORT SDK and VIVE Input Utility and how to get started implementing them in their VR applications. For each toolset, hear how developers are using these tools today to lay the foundation for their VR experiences.

     

     

    Speakers: 

    • David Sapienza - Executive Director, HTC VIVE
    • Dario Laverda - Sr Dev, Dev Relations & Partnerships

     

    Building for the Standalone Ecosystem: WAVE Platform SDKs

    VIVE Wave is an open platform and toolset that enables easier Standalone VR content development and high-performance device optimization for third party partners. The VIVE Wave SDK offers an open interface enabling interoperability between numerous mobile VR headsets such as the VIVE Focus and accessories. Watch this session to learn more about VIVE Wave’s key features and hear from a panel of developers and hardware partners sharing their efforts to enrich the ecosystem. You will learn key features of the VIVE Wave SDK and how to get started creating for the Standalone VR ecosystem. You will also hear from a panel of industry experts on how they are leveraging VIVE Wave to achieve their goals in VR.

     

     

    Speakers:

    • Tony Lin - Director, HTC VIVE
    • Leigh Momii - Sr. Manager, Content Partnerships
    • Karen Zu - VP of Marketing, Pico Technology
    • Li Zhang - Co-Founder & Chief Strategy Officer, DP VR
    • Pedro Matsumra Kayatt - CEO, VRMonkey

     

    Creating More Immersive Experiences: 3DSP Audio SDK + Hand Tracking SDK

    In this two-part session, learn to create more immersive VR experiences with VIVE 3D Audio SDK and VIVE Hand Tracking SDK. The VIVE 3D Audio SDK is a spatial audio SDK that enhances any VR application with features such as HOA, HRTF, geometry occlusion, and Hi-Res audio support. VIVE Hand Tracking SDK provides real-time hand skeleton and gesture recognition using on-board cameras on VR devices. It is purely software-based and requires no extra hardware. For both SDKs, we walk through supported features and demonstrate use cases for your own development. You will learn key features of the VIVE 3D Audio SDK and VIVE Hand Tracking SDK and how to start implementing them in their VR applications. For each SDK, hear how developers are using these tools today to create more immersive VR experiences.

     

     

    Speakers: 

    • Avery Kuo - Sr. Manager, HTC VIVE
    • Andrew Champlin - Sound Designer II, HTC VIVE
    • Relic Chu - Sr. Manager, HTC VIVE

     

    The Future of XR Development: SRWorks SDK + SRanipal SDK

    In this two-part session, learn how VIVE is pushing the future of XR development with the SRWorks SDK and SRanipal SDK. The SRWorks SDK is a software framework for developers to leverage the hardware of a headset for spatial mapping and AI for scene understanding. The SRanipal SDK allows developers to track and integrate users’ eye and lip movements, empowering developers to read intention and model facial expression. For both SDKs, we walk through supported features and demonstrate use cases for your own development. You will learn key features of the SRWorks SDK and SRanipal SDK and how to get started implementing them in their VR applications. For each SDK, hear how developers are using these tools today to create ground-breaking VR experiences.

     

    Speakers: 

    • Daniel Yang - Sr. Director, HTC VIVE
    • Gaspar Ferreiro - CEO, Project Ghost Studios
    • Jeff Marshall - CEO, VRSPeaking
  4. Hi everyone! So we know that many of you have been enjoying Skyworld Kingdom Brawl and some have had questions about the deeper strategy of the game. Feel free to check out the attached SKB strategy guide. It gives you all of the information you need on all of the cards. It also includes beginning and advanced strategies to help you get up and moving quickly. If you have any questions, feel free to ask.

     

    Skyworld_ Kingdom Brawl Game Guide_20191011.pdf

    • Like 1
  5. Hi!

     

    I'm sorry you are having an issue with LA Noire. Since this might end up requiring sensitive information, I am going to send you a Private Message here on the forums in just a few minutes. Be on the look out. 

  6. Hey , 

     

    As  said, I would definitely have it redirected. Especially for the value and the weather. They will usually hold it for 5 days when they get it. I typically do this with bigger packages that I want to keep safe. You can also do it online instead of calling so it makes it faster. 

  7. Hi , 

     

    The reason we take these conversations to PM is because sensitive information is usually given that we don't want to have in public out of respect for the community member's privacy and security. Also, sometimes it is as simple as not using an updated client to something within the account. The answer may not be the same. 

     

    If you are having an issue logging in, please send me a PM so we can look into it for you. If you would rather go directly to support you can do that as well by sending an email to customerservice@viveport.com. 

     

    Thanks

  8. Hey everyone! 

     

    Don't forget to redeem your codes today. This way you get the early bird price of $8.99 for through 12/31/19 or the end of your subcription. Whichever comes first. Tomorrow (April 2nd), the price will increase to $12.99. Don't miss out!

     

    Also, today is the last day to get a year of Viveport Infinity for $59.99. This is a $40 discount from the normal $99.99 price.  <- Expired

  9. Hey everyone!

    We can now share the pricing and full information about Viveport Infinity. Check it out and let us know what you think here in the comments.


    Today, VIVEPORT announced that Viveport Infinity, the first unlimited VR subscription service, launching on April 2nd, will be available for $12.99 a month or $99 a year. In the largest upgrade to the platform yet, Viveport Infinity members will gain unrestricted access to the service’s library of over 600 apps and games in addition to exclusive membership benefits. Current members, including those with pre-paid subscriptions, and new members who sign up before April 2nd, will keep their current price through the end of 2019.

    Viveport Infinity offers a diverse library of popular and indie VR titles. At just $12.99 a month or less with a prepaid annual subscription, members can save thousands of dollars on top-quality content while aiding them in the discovery of hidden gems throughout the service. Popular titles, such as Angry Birds VR: Isle of Pigs, have timed their launch in Subscription to coincide with their global release, giving members optimal choice and affordability when it comes to trailling new content in Viveport’s Subscription service. New Viveport customers can sign up anytime for a free 2-week membership to experience unlimited gaming with Viveport Infinity.

    To read the full blog post, you can find it here. https://blog.vive.com/us/2019/03/14/viveport-infinity-offer-unlimited-gaming-12-99-month-starting-april-2nd/

    Remember, you have just a few days left to take our 10 second survey to get a free month of Viveport Infinity when it launches on April 2nd. You can find that survey here.


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