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Everything posted by SuperNikoPower

  1. Hey @A-Jey, This has been submitted as feedback a few times to the team. I am not sure where it is on the list of overall feature creation but it is a feature that has been requested quite a few times.
  2. There are hundreds of titles in the Infinity subscription. If you ever need suggestions, I'm sure we could all give you plenty. I happen to like Torn, Transpose, I Expect You To Die, and Creed. You will have to use the Viveport app though which is its own app and storefront. Good news is, any titles you purchase via Viveport and yours whether you are subscribed or not.
  3. Hey everyone. Feedback and critical comments are just fine here. We encourage it so we can help making this better. However, let's keep it to that and no go at each other. We are all passionate about VR and new hardware. Going forward, if the bashing, insulting, and overall pushing on each other continues, warnings will begin to be handed out in the form or a 3 day temp ban from interacting on the forums.
  4. Attention all VR developers! We'd love for you to share with us your feedback on your experience developing for the VIVE community and be entered for a chance to win a VIVE Pro Full Kit: https://surveymonkey.com/r/MKCHKXP You have to act fast, the survey will be closing by tonight (January 30th) at 11:59pm Pacific time. Sweepstakes rules: https://www.campaign.viveport.com/vive-developer-survey-sweepstakes
  5. Alright friends. Let’s go ahead and table the back and forth here. Otherwise I’ll have to close the thread off.
  6. I’ve edited the original post to include a strong language advisory. It has been moved to the General section due to the fact it is general VR chat. It is no more or less visible than anywhere else on the forum. It just didn’t belong where it was originally posted. Thanks
  7. I’m a huge DDR/ITG guy. Played collectively since 98. 🙂
  8. That’s a pretty funny video and I appreciate your ITG arrow up there.
  9. Hey everyone- Chinese New Year is fast approaching and this holiday could impact some developers. From January 22nd to January 30th, the majority of our hardworking teams in Taipei will be enjoying this time with their families. The Viveport Content Operations team which manages many core services such as title reviews and evaluations, publishing, and payments will only have a small skeleton crew in office making sure essential services are continuing to run without issue. If you are planning to submit a new or updated build for a title during this period, you will experience a delay in review/publishing compared to our normal process. If you want to ensure your title is not impacted by the holiday or want to schedule a release during this time, please submit all builds/materials as soon as possible and reach out to your account manager on Content Operations or another VIVE staff. We appreciate your understanding as our global teams enjoy this important holiday. As always, thanks for being a Viveport Developer and joining us on this journey.
  10. Hi @cmunn, While I'm not sure about how the user experience goes, I can say that you'd be looking towards the Vive Pro Eye which is 1.25 lbs. I'm assuming the actual users experience would be tied into software used.
  11. Hi @Chicken, I'm sorry to hear of the issue you are experiencing with your basestations. I've gone ahead and started a CUstomer Care ticket on your behalf. You will receive a response from our Care folks to the email address associated with your forum account.
  12. Is there any way you can set your base stations to not face the windows directly? I know of some users who cover their windows with a thin blanks or sheet of felt to block out their windows when playing. It helps with the interference from the outside lighting.
  13. Feel free. Questions are always welcome.
  14. Hi @HUYA, I've started a support ticket on your behalf so this can be looked into by our Customer Care team. They will respond to the email address that you have listed here on the forums.
  15. Hey everyone, Are you a WAVE Dev? Would you like to take part in the 2020 WAVE Developer Awards? Check out this link for more information on how you can get involved.
  16. VIVEPORT Launches WAVE Developer Awards Global VR developers eligible to win prizes worth a total value of CNY 1 million December 13, 2019, BEIJING – VIVEPORTTM, the global VR store and subscription service, announced the launch of the first WAVE Developer Awards (WDA). Global developers can submit their standalone VR apps, videos and games on Viveport WDA official website through March 10, 2020. Viveport aims to encourage and support outstanding worldwide VR developers/studios to create more quality standalone VR titles with a total value of CNY 1 million in cash and prizes. The first WDA will set up two groups for three degrees of freedom (3DoF) and six degrees of freedom (6DoF), which has 8 awards in total. Categories include the Best Game (3DoF and 6DoF), the Best Application (3DoF and 6DoF), the Best Game Visual (3DoF), the Best Gameplay (3DoF), the Best Video (3DoF) and the Special Award of Rising Star for students. Moreover, to increase the title’s reach and longevity, all WDA awarded entries will be published on Viveport automatically and included in Viveport Infinity content library, through which the quality titles are introduced to a new pool of consumers who are more active and curious to new content. Viveport Infinity is the world's first unlimited VR subscription service launched in April this year. The service gives its subscribers unrestricted access to hundreds of VR apps, games and videos, allowing them to discover their favorite titles. The VIVE WAVE platform is an open platform and toolset that enables Viveport to cover a wide range of standalone VR devices, allowing developers to distribute their standalone titles to HTC VIVE, iQIYI QIYU VR, Pico, DPVR, Skyworth VR, Idealens and Shadow VR. As 60% of China’s standalone VR market share comes from devices pre-installed with Viveport, 80% of them are 3DoF devices. Therefore, Viveport developers are offered an accessible and efficient avenue to the majority of China’s standalone VR device users. In addition, these 3DoF devices have expanded to the Asian-Pacific region in 2019, and will continually expand to the global market in 2020. According to the VR/AR market report released by IDC, from 2020, the VR market of China will enter a stage of rapid growth with the launch of a 5G network. And by 2023, the global shipment of standalone VR devices is expected to reach 22.33 million units, which is 8 times that of 2019. By then, China will have a market share of 30% in the global VR industry. With Viveport’s prominence in the standalone VR market and over CNY 1 million in prizes, also the demand for 3DoF and 6DoF titles over the next few years is expected to continuously grow, now is the best time to become a Viveport developer. Alvin Wang Graylin, the China Regional President at HTC, said, “As the 5G ramp-up continues, standalone VR experience will quickly benefit from the integration of 5G. We believe developers that invest in standalone today will reap the benefits as the standalone market explodes.” More opportunities for VR developers in the coming 5G era Standalone VR will experience exponential growth in the coming 5G era as some of VR’s most common pain points, will be addressed by 5G’s features such as high bandwidth and low latency. HTC has been poised for the ensuing 5G era. At present, HTC has partnered with a host of global operators, including domestic operators, with the aim to promote the application of 5G+VR by leveraging the brand-new market brought by 5G. Operators’ layout for 5G will bring more standalone and hybrid mobile VR devices to more consumers. The standalone VR industry will usher in a period of a huge growth in the 5G era, which is a golden opportunity for all the developers. The WDA held by HTC is not only a way to further enrich the Viveport standalone VR ecosystem, but also a stage for developers to show their capabilities. We believe that along with the boom of the VR industry, WDA will grow into one of the remarkable events in the standalone VR ecosystem. For more details about applying for WDA, please log into www.viveport.com/wda2020. About VIVEPORT VIVEPORT is a global VR platform, subscription service and store offering users engaging experiences in more than 60 countries, and developers a brand agnostic platform. With nearly 1,800 apps and games, VIVEPORT delivers content for a range of virtual reality headsets including PC, standalone, and mobile devices. VIVEPORT Infinity launched as the world's first unlimited and hardware agnostic VR subscription service and gives VR owners a way to discover hundreds of diverse entertainment offerings. For more on VIVEPORT, please visit: www.viveport.com. About VIVE WAVE VIVE WAVE offers an open interface enabling interoperability between numerous all-in-one VR headsets and accessories, supporting mainstream game engines. This allows players with different VR devices easy access to your extraordinary content. VIVE WAVE VR SDK works seamlessly with VIVEPORT, supporting VIVE Focus and multiple VR devices. The simplified cross-platform support maximizes your consumer reach, creating endless possibilities of revenue. For more on VIVE WAVE, please visit: https://developer.vive.com/resources/mobile-vr/
  17. Hi @Lapras (Singing Pokemon theme in my head) Thanks for all of the information you have provided here in your post. I am generating a support ticket for you with the email address you have listed here on your forum account. This ticket will link to your post here so our Customer Care agent will be able to get caught up on the situation. You will receive a response soon.
  18. Hi @bossayres, You may have a failing controller. I am going to start a support ticket for you and you will receive a response from our Customer Care team soon. They will be able to help you with a bit of troubleshooting and see where to go from there.
  19. Hi @Amnesiac, I've created a support ticket on your behalf using the email address you have associated with your forum account here. This looks like it might be a bit more complicated that what we can tackle on the forums. You will receive a response soon.
  20. Hi @MartynWhitlock, I've started a ticket on your behalf so our Customer Care agents can check into this for you. Correspondence will go to the email associated with the email address associated with this forum account.
  21. Hi @oxygen4004, Can you do us a favor and submit a bug report and make sure to include your trace number in the report? This way we can look into it. Thanks.
  22. Hello, If you have any questions about any of your Vive devices, feel free to ask those questions in their respective sections listed below. For Vive and Vive Pro: https://forum.vive.com/forum/81-vive-and-vive-pro/ For Vive Cosmos: https://forum.vive.com/forum/83-vive-cosmos/ For Vive Focus: https://forum.vive.com/forum/82-vive-focus/ If you are experiencing an issue with Viveport or Viveport Infinity, please click on the following link to go to the Viveport forums. https://forum.viveport.com/ Thanks and enjoy your stay! SuperNikoPower
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