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jwatson

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Posts posted by jwatson

  1. Hello,

     

    Is there a way to get the headset language selected from the Focus 3 Lobby in Unity. We're looking mostly at the distinction between Spanish (Latin America) vs Spanish (Spain)  since application.SystemLanguage does not show a distinction between the two when selected in application.  

     

    Thanks!

  2. Good Afternoon. 

    Is there a best way to get the headset ROM version. I'm currently using UnityEngine.SystemInfo.operatingSystem which provides the build number (verified against headset stats) and a second code. I haven't been able to find any connection from that info to the normal naming of Focus 3 Versions however (https://business.vive.com/release-notes/vive-focus-3/). 

    My current idea is to use the build number as a minimum value but I'd rather something with a little more veracity. 

     

    Thanks!

  3. Good Afternoon,

    I'm trying to identify the differences between the above two packages to see which fits our needs better for Unity Development. I've explored both a little but I'm hoping for there to be a document or reference highlighting the significant differences. 
    We intend to use Focus 3's as our target headset, as well as the most recent support Unity LTS.

    Thanks
     

  4. Good Afternoon,

     

    I am trying to setup direct preview on my Focus 3 headset. I  have successfully (I believe) installed the Device APK and started the server. When following the steps on the direct preview guide page, the server begins to respond to headset packets, and when started remotely, the headset can control the camera rotation & position within Unity. The problem is that the Connecting... text never goes away and there is no streaming from Unity to the headset. I've tested this in a variety of configurations/plugged-in/etc and have been receiving the same results. Any guidance would be appreciated.

     

    Headset - Focus 3
    Wave SDK - 4.11 
    We are attempting to use Hand tracking also if that helps

     

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