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  1. As a note- The above happens after starting fresh and copying the steps from your above message
  2. So when you hit run - for me it puts up this error Failed to import package with error: Cannot import package in play mode. UnityEditor.AssetDatabase:ImportPackage (string,bool) And generates new copies of the Wave & Handtracking folder that include some of the Asset files (like VHTSettings & ControllerModel)
  3. Yep. Ideally we'd move them to 3rd_party folder to support us managing packages better. Same for the ViveHandTracking folder
  4. I'd like to reorganize the structure of my wave project but these are generated and checked at run time and I haven't found the correct location to alter their spot. I'd take any guidance on this. Thanks!
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