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dburne

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Everything posted by dburne

  1. You got something very strange going on there. PC specs? When was Windows 10 installed? Any updates hanging out there that have not been installed? Are you overclocking and have you done any stress testing on the system? Any other VR software installed like from previous devices?
  2. I will have to check the brightness adjustment out. Great to hear your new headset is still rockin good.
  3. Good to hear! I knew I probably was not the only one with a good VP2 out there.
  4. I always launch the Vive Console and let it get connected with Steam VR prior to launching any game.
  5. Perhaps not. I subscribe to a couple of flight sim forums and there are a few Vive Pro 2 users there now, have not seen anyone mention an issue like this. And these guys can be hard to please at times. Mine is still doing quite well for me , very pleased so far.
  6. I wish you guys the best, from what I have seen across multiple forums Pimax can be a bit hit or miss. I have several headsets but never had one of theirs so can not speak from experience there, just stuff I have read.
  7. Ah ok yeah something is definitely amiss there.
  8. Make sure resolution in the Vive Console is set to fixed rather than auto. Make sure HAGS in Windows 10 is disabled. Steam VR reports my resolution as 150% which is around 4k per eye.
  9. Not sure on device performance but things seem to be ok on my end after the update.
  10. Not that I can see. Or it is there and I do not notice, in which case then it does not bother me.
  11. I think I can safely say every headset does not have that issue. I have had mine since June 11th and have many hours in with it - I use it pretty much daily mostly in flight sims. So far so good on my end, but I do keep fingers crossed. I did do a play through with Half Life Alyx and Medal of Honor Above and Beyond with it as well. I hope for you that are having the issue HTC does right by you and gets your units replaced. I would note I can not say on the audio buzz as I do not use the VP2 audio. I prefer earbuds through my Creative sound. But visually I am not having any issue so far.
  12. Guess I have been lucky - many hours in now with my VP2 - been using daily since I got it , and so far it has been good.
  13. Hmm yeah that last sentence - not so good. Hopefully your replacement will be a nice new headset.
  14. Yeah it blacks out one of my monitors momentarily as well. Same thing my Reverb G2 and Rift S did as well though.
  15. Is there any difference between Vive Console from Steam versus regular stand alone Vive Console?
  16. Ah ok thanks then. It is not so bad that it really annoys me, just something I notice from time to time toward the outer edges in certain lighting conditions. Just wanted to make sure it was nothing wrong on my end with the headset. Thanks for the feedback. Headset it still doing great for me.
  17. I have been loving my Vive Pro 2 for the last several days, many hours in it now. Something I seem to be noticing a little more, depending on lighting I think, are the concentric rings along the outer perimeters of the lenses. Seems to depend on how light hits it, or rather maybe it is the way darkness hits it, when they start to show up. Can't remember ever seeing this in a previous headset. I seemed to notice it more in DCS today flying around. Is this a normal thing for the Vive Pro 2 due to the lenses used? This is the only thing I have seen that bothers me a little every now and then, other than that it is a great headset for me so far. Does everyone see this in their Vive Pro 2?
  18. Yeah Steam VR Motion Smoothing is way better than this Motion Compensation we are getting with the Vive Pro 2.
  19. I have been running my new Vive Pro 2 quite hard since getting it about a week and a half ago. So far everything with it is working great. I have been gaming with it several hours each day. One observation: When I first apply the power to the headset, it has a red light on the side. Then when I connect via Vive Console, that light turns green. Ok so I am thinking maybe that red light signifies a stand by condition, then when I connect via the console it turns green to reflect operating condition. However, when I am done with a gaming session and disconnect the Vive Console, the light does not go back to red but stays green. Is this the way it is supposed to be, or should it be turning red when disconnecting from Vive Console to signify it has gone back into a stand by mode? I am just curious on this. I make a practice after each use to power it down via the Link box to be safe. But was wondering about the light and what it signifies whilst it is connected.
  20. Fully agree, yes please let Steam VR do the legwork for Motion Smoothing.
  21. I have found the same with my flight sims - motion compensation off but running at 90 Hz. As long as I can maintain the 45 fps it gives me a pretty good experience. Better than with Motion Compensation on for sure on my end.
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