Hello,
I've been trying to integrate a plugin in our app and have been getting an error in log cat. The following is the project/Unity settings and the reported error
Specs
- Unity Version : 2019.4.25f1
- Wave XR Plugin 4.1.1-r.3.1
[EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
09-28 00:53:57.298 9447 9474 E Unity : (Filename: ./Runtime/GfxDevice/egl/WindowContextEGL.cpp Line: 274)
[EGL] Unable to acquire context: EGL_BAD_SURFACE: An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.
09-28 00:54:05.741 9447 9474 E Unity : Vuplex.WebView.AndroidWebView:_init(Texture2D, Single, Single, Texture2D, AndroidJavaObject)
09-28 00:54:05.741 9447 9474 E Unity : Vuplex.WebView.BaseWebViewPrefab:_initWebViewIfReady(IWebView, Rect, Boolean)09-28 00:54:05.741 9447 9474 E Unity : System.Action`1:Invoke(T)
I found a similar post in the past but didnt find a response for a solution.