cinematographydb
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Hey,
I have the SRanipal Run Time installed and setup in SteamVR.
I'm using special UE4 plugin build that has the Blueprints exposed. The Blueprints show up fine however.
- when I enable Eye Tracking or Lip Tracking to be on by default in "Plugin Settings" it crashes
- when I call Start or Stop of the Eye or Lip Tracking Framework from Blueprints it crashes.
- when I try to launch one of the sample SRanipal content maps it crashes.
Basically when Unreal Engine tries to start the framework is crashes it seams.
Matt
Unreal Engine SRanipal Crashing
in VIVE Eye and Facial Tracking SDK
Posted
OK, now I'm using the latest 1.3.1.1 and its working fine ❤️