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  1. Hi there, I am using Unity 2020.2.3f1 with Vive Audio SDK 1.2.2. I came upon a strange behaviour of the 3DSP Audio Source Component . When placing two identical audiosources (Unity's Audio Source+3DSP Audio Source) in the same room with same settings near to each other there is audible delay between these two sources as if one audio source starts before another one. The only parameter ticked in both 3DSP Audio Sources is 3 D Sound Effect. Doppler on both Unity's Audio Sources is zero. @Professor 3DSound Please have a look and listen https://youtu.be/-sMPgg_t8-0
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