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  1. Yep! The og vive (99% good, all thanks to valve), is imo far superior to any other headset htc made. The cosmos is complete garbage - wireless often crashes, uncomfortable, no ipd, too expensive, dumb halo design, painful unergonomic design, stupid package has old bulky dated wands, cameras are barely even functional, no modular parts for it as of yet, lesnes SUCK! endless god rays and blur, nose thing doesn't even work. lets in lots of light; sweaty stinky foam, mediocore audio (sharp distortion of sorts at high volume), wireless has disastorous heating effects (literally gets to 90 celcius+
  2. Better idea to contact pimax support directly, because of the reasons raging beard mentioned. Though congrats for making the endlessly superior choice of ditching htc/vive, in favour of a decent, competent vr company for consumers!
  3. what, you think htc will actually make their product functional for their many high-paying customers? HAH! they're nothing more than some scam, sucking up to businesses. I say this with full confidence, as I own the unbelievably awful cosmos elite. Very possibly the worst purchase of my entire life.
  4. hah! vive software literally causes bsod. unbelievable. really. you were the largest, best, consumer vr producer. now you're nothing more than some joke to common consumers; merely appealing to corporate rubbish.
  5. never trust vive again. they made the cosmos series, some horrendous software (in-vr ipd display as proof, many other software issues), and now the pro 2. I recommend looking at valve, pimax, or oculus only. Also consider tundralabs for trackers and what-not.
  6. So one main thing the vive worker suggested, was moving the wireless pcie card from anything but a 1x, to 1x. Doing this as well as removing an unnecessary wireless wifi pcie card, re-tightening the cable for the wireless transmitter and giving it a wipe, wireless (so far...), is working great!
  7. Yep, I use these - own 2 infact, and regardless of their charge, and either one I use, I still experience the constant rebooting. I have tried a total of 3 USB cables that conenct the battery to the adapter, and all give the same issue. However from a VIVE console report I've sent, a team member emailed back to me with a list of diagnostic steps. I'll see if any of them work, and if so report here.
  8. It works flawlessly wired. Also woah!!!! Wired looks SOOOOOOOOOO much better than wireless!!!! The increased resolution, colour, detail, less blur, and also zero latency! WOAH! I considered going cable, and using hooks, but then after playing gorilla tag, I noticed not being able to turn in real life is a massive pain. Also, the cable is super uncomfortable. VIVE, if you continue pcvr headsets, also prioritise upgrading wireless hardware massively! Also make sure that the batteries are compatible, and don't make it absurdly priced.
  9. The technology that lets you send wirelessly low latency extremely high information (high resolution, high refresh rate, high accuracy) is Intel's WiGig: A form of internet that is exceptionally fast, though is short-range, and can't penetrate. WiGig for VR seems to have been made 2 years ago, which in terms of computers, is aging -- the 2080ti was 2 years ago. Now there's the supremely beefier 3090. WiGig is however a new technology, meaning that the Wireless solution VIVE uses, is considered old, and there is likely a much better way of transmitting data, or an upgrade to WiGig that hasn
  10. Probably because the wireless tech is hardware limited, as it's a fairly new and now rather old technology. No solution.
  11. cant be bothered to search through the logs sorry, but here's the file from when I started a game, where the headset restarted like 6 times in the span on 24 seconds. this would include personal info, but idk how in the hell to report the file to the vive people securely, and really am like super demotivated for anything because of this ruthless uncurable issue vive has seemingly created aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa.txt
  12. shouldnt be gpu because with my wireless cosmos elite and a rtx 3070, I get the exact issue as you shouldnt be hardware issue because when I first got the headset, it was working perfect for a while. as I think it should be a software issue, when I'm bothered to do so, I'll go to device manager when my headset is powered on and connected, and do the thing where you make sure each usb device does not have usb power management enabled. If that can't fix it, I could only assume the vives updates broke the device, seeing as people are getting this issue from a month ago, and now it's a constan
  13. Yes that's just about the same issue I face - some days the issue doesn't exist, is not too bad, only comes on 1.5hours into play, or is often, making vr unusable. Though it seems you get low fps and a stuttery screen on these crashes, but you mention restarting - which is what happens to me: stuttery for a second or something, then a complete headset restart. I know this because my small fan attached to the headset, turns off during these resets - meaning the headset is not getting/using any power. Also don't worry about your language! Mate, imo, as long as you can communicate - as
  14. Sure. when should I create the report? before, during, or after the whole restarting phase?
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