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emirfreshfx

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Everything posted by emirfreshfx

  1. @Corvus Sorry for the late reply! Thats OK! Since we dont need it, it doesnt bother us. But maybe other users rely on it.
  2. Hi! Im using Chrome Version 85.0.4183.102. On other Browsers it doesnt seem to work too. If I have confused you, Im talking about this link: https://developer.vive.com/resources/documentation/viveport-arcade-sdk/ I get this:
  3. Hello Corvus! This has been very helpful thank you! We don't plan on integrating any of these things so i guess we will just upload the game without any SDK. The link you pasted for the documentation is also broken 😅. Alright seems easy enough, we will start uploading in the next 2-3 weeks, so looking forward to it! Thanks again! Cheers
  4. Hello! Our company wants to release the game for the viveport arcade. So far we found that we need to opt-in to the program. BUT Ive seen there is a Viveport arcade SDK but all the links to it are broken and the submission guide doesnt tell anything about the arcade SDK https://developer.vive.com/resources/viveport/store-guide/store-submission-guide/english/. We are working on an Unity App which needs an Host-PC and the other PCs with Vives are the clients - so perfect for arcade halls. So the question would be, how to we publish to Viveport arcade? Do we need the SDK? And from the guidelines it tells us to upload a binary file, how do we do that with the Unity Build? Thank You!
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