I am working on an application that uses the SRWorks pass-through mode with a Vive Pro in UE4. Until yesterday everything worked fine, however the cameras suddenly stopped sending out images. I can't even run the Experience_Unreal sample or create a blank project - all I see are the default textures. I've attached a screenshot of the VR preview, which mirrors the right eye. On the left eye, I am seeing the default brick wall texture. Also, when I turn my head, I can see, that those textures are simply put on a plane, which is not following my head (as expected).
I already tried a number of possible solutions, none of which worked. The things I have tried include:
Uninstalling and reinstalling SRWorks
Unplugging the HMD and plugging it into another USB port
Creating a blank UE project in UE 4.18
Creating a blank UE project in UE 4.25
Reinstalling Unreal Engine
Creating a fresh copy of the Experience_Unreal sample in UE 4.18
Unplugging the base stations and re-running the samples (to disable head tracking)
I am now running out of ideas. Using SteamVR to test the cameras never worked for me and allways shows a "Communication Error". This, however, also has been the case when it worked before. I also can't tell what should have changed to cause this problem in the first place.
I have also attached my SR_logs directory. Hope you can help, searching for a solution.
Thanks in advance,
@Daniel_Y, @Marios Bikos