Hi,
Thank you for you new version,
The problem is completely solved in v0.9.3. Applying changes in my project took about two days. However, it worth.
🙏 🙏 🙏
Hi,
I'm developing a script for transferring (as walking for long paths) in my project. I use hand ray cast pointer for selecting position and then I change the position of camera.
Every thing works fine. but my hands stay in the first position until a No Hand state occurs and then I can see them. Is there any refresh method to call gestureProvider for getting new hands position?