Hi, Thank you for you new version, The problem is completely solved in v0.9.3. Applying changes in my project took about two days. However, it worth. 🙏 🙏 🙏
Hi, I'm developing a script for transferring (as walking for long paths) in my project. I use hand ray cast pointer for selecting position and then I change the position of camera. Every thing works fine. but my hands stay in the first position until a No Hand state occurs and then I can see them. Is there any refresh method to call gestureProvider for getting new hands position?