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  1. I am working on a project where I want to stream my VR video to the internet. The idea is to use the Wave SDK to capture the raw frames that are displayed to the user, encode them and stream them to a streaming service. I have been looking at the SDK, but I haven't found yet a way to do this. I have seen that I could take screenshots but that functionality is limited to 1 screenshot every second, and thus it is too slow. I have also seen that I can stream to a Miracast device and then the device could stream to the internet, but ideally I would want the headset to stream the video directly. What approach would you recommend? @Cotta
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