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HoZy

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Posts posted by HoZy

  1. At the title says, I'm pretty annoyed with HTC Vive/Cosmos as a whole right now. 

    From day one we have had tracking issues and still have them. 

    There is no "Upgrade kit" in the foreseeable future with a rebate for current Cosmos owners to upgrade to an Elite system. Since our face plate & controllers are useless. 

    It is more cost effective to purchase a new Cosmos Elite than to upgrade. 

    Feels pretty shitty to be honest. 

    @C.T. @stvnxu

    • Like 3
  2. Because of the model number change due to the packaging change, Check the model number on both of them in the listings. They are the ones listed in my post I linked you above. 

    It's PLE being idiots, that's all it is. 

    Cheers

  3. 4 minutes ago, Glaucoma Predator said:

    Nice mod man, looks clean. Are those fans pushing or pulling?

    Pushing, It is fairly well sealed and you can feel the air coming out of the vents on the lower half of the unit. 
    I didn't like the 40mm fan mods and how they were just blowing over the device or looked bulky, This mod ducts the air through the vents creating static pressure internally.
    Have also partially made a single 40mm version however I can finish if people are interested. 
    This could also be powered via 5v from the USB-C connector on the HMD or using a USB-A Splitter and getting 12v from the battery directly. 
    Up to the user what they want to do.  

    Cheers

    • Like 3
  4. Just wanted to share this
    https://www.thingiverse.com/thing:4124195 

    HTC Vive Wireless Dual 30mm Cooling Fan.

    2x - 30x30x6mm 12v Fans @ 7.5v (Low speed fan resistors I had sitting around)
    1x - 1.3 ID x 3.5mm OD DC Jack

    This was built due to Grey/Blue screen flashes on the HMD, Falling through the world or slowly losing tracking on the Vive Cosmos during wireless play.

    Looking at logs in
    C:\ProgramData\Vive Wireless\ConnectionUtility\Log

    The HTC Vive Wireless would start with temps reporting

    [2020-01-19 17:36:58 +10 0xB70 INFO LOG] M_Temperature=36, R_Temperature=33
    -After 20minutes play time-
    [2020-01-19 17:56:46 +10 0xB70 INFO LOG] M_Temperature=91, R_Temperature=62

    After the modification was performed the log output reported

    [2020-01-24 14:45:39 +10 0x4394 INFO LOG] M_Temperature=30, R_Temperature=23
    -After 20minutes play time-
    [2020-01-24 15:05:19 +10 0x4394 INFO LOG] M_Temperature=48, R_Temperature=49

    Both of these were experienced with the same room temperature of 24c and 20minutes of playtime in Beat Saber.
    After extended use it originally used to display temperatures reporting
    [2020-01-07 18:19:42 +10 0x32B0 INFO LOG] M_Temperature=99, R_Temperature=63
    [2020-01-07 18:19:52 +10 0x32B0 INFO LOG] M_Temperature=100, R_Temperature=65
    [2020-01-07 18:20:22 +10 0x32B0 INFO LOG] M_Temperature=102, R_Temperature=66

    With a grey/blue HMD flicker every few minutes.

    This has cut cut the temperature by half and resulted in no drop outs after hours of use. 

    Cheers

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    • Like 5
    • Thanks 1
  5. Next thing I'd like you all to test, please log/monitor your CPU usage while using the HTC Wireless while it is having temperature issues. 

    If you can all provide some of that info, We can narrow down the issues & specific faults to 2 things. CPU utilization for the VR Compositor as it pipes the signal to your HMD as well as the Vive wireless overheating. 

    Cheers


     

    • Thanks 1
  6. Something I haven't seen mentioned here, Check the temps of your Wireless. 

    C:\ProgramData\Vive Wireless\ConnectionUtility\Log

    Open up your log and look for M_Temperature, 

    Post an exert of when it starts, and then 30minutes later. 

    It'll probably be hitting about 90c and Overheating. 
    Causes controller tracking to lag, sometimes grey screen flashes & other times you straight up fall through the world depending on the game. 

     

    Cheers

    • Like 1
  7. Having seen both packaging styles that is the only difference. 
    The reply in my post is from HTC staff.

    Cheers

    Also, It's the retailer listing it as Rev. 1. Not HTC.

    • Like 1
  8. 1 hour ago, hamez88 said:

    Unless if you were going beyond a 15m2  play area you would would not be buying 2.0 base stations, you would also not get the vive pro controllers either, the $110 price increase is not worth the changes in any way. you would spend only 1100 on the upgrades 200 for each box and each controller. There is no way you can get the index shipped here under $2000 all up, no matter what method you do. They only way would be traveling to a country that sells it, buying it and returning on the plane with it if you want it under 2000. Even then you basically loose the warranty as we live in a country that valve does not sell it to so god forbid it get damaged or is DOA.

     

    Either way if you were to get a static HMD that you can only use in one spot you would go for something that has light houses that you mount to were ever like a vive, pro index. Though the cosmos's strong selling point is the flexibility of being a HMD that will do both inside out and lighthouse tracking and be used in situations were you can use the inside out for that sitting game in a study and the lighthouse tracking for your more moving, precised action games. Not to mention the wireless (although i have never tried it wireless, it seems to be solid) Even though its not at a point were it can do the moving precised shooting sort of games with the inside out, its still a headset that has a wide range of application use.

     

    The tracking mod upgrade literally says 2.0 base stations & controllers are required.(Noticed it now only says SteamVR compatible)

    And considering there is another forum almost dedicated to talking about importing the index yes, yes you can. 

    Also I already have the cosmos on wireless, You don't need to sell me on something I already own mate. 

    Cheers

  9. 1 hour ago, hamez88 said:

    Here in Australia we consider the Index to be folklore, at the very least a fable

    I'm in Aus, If you purchased all the stuff needed direct from HTC Aus store. 
    This is in AUD
    $300 for Tracking MOD ($200usd Quoted price)
    $658 for 2x 2.0 Base Stations
    $620 for 2x Vive Pro Controllers

    $1578AUD to upgrade from the HTC Aus store.

    Compared to the Vive Cosmos being $1149 directly from HTC Aus.  

     

    Total: $2727AUD

     

     

     

    Cheers

     

    Although a few people have imported the Index and it works out around $1950AUD right now

     

  10. 18 hours ago, Beta_Tester said:

    Who has said this is a hardware issue? I can't see anything from HTC on this? I am pretty sure you're incorrect.

    Having said that, inside-out tracking is really complex and took Facebook 4 months to become stable. 

    I'm happy to give HTC another couple of months before I start to get concerned.

    I've explained how the tracking methods work before in another thread. Cossack isn't wrong it's definitely a hardware limitation in how HTC attempted to track the controllers on the Cosmos. 

    Briefly, The Oculus still uses infrared emitters in their controller loops on the S/Quest, Which helps keep accurate tracking during occluded gameplay meanwhile the Cosmos uses light loops, Nothing fancy. So if they are occluded, blown out from other lighting etc. They simply don't know where your hands are. It's also why there is a limit on how far you can bring them to your face due for hand movements in games etc. 

    End of the day, Software will only do so much when the hardware is in fact the issue. 

    I've also done a break down of the cost to upgrade to the tracking MOD and it is significantly more expensive than the cost of the Cosmos itself or even just purchasing a Valve Index, Leaving you with 2 almost new controllers and a HMD faceplate that contains 2 cameras sitting in your junk drawer. 

     

    Cheers

    • Like 1
  11. 45 minutes ago, Shevron said:

    Not shitstorming - just voicing my concerns on a product that was not cheap, and yet my arms still flail about the second I go 2 millimeters out of where camera expects them to be.

    Is it repairable? I'm hopeful, as everyone says Rift's tracking was as bad when it came out, and they managed to get it fixed.

    But when I think that for a little more I could have gotten an Index, which everyone is hailing as close to perfect as one can get for this generation, then yes I do start feeling cheated.

    If you're even considering getting the tracking mod, Look at just getting an Index instead. A cosmos + Tracking mod, Base stations & Controllers will be more expensive than an Index. 

  12. It'll go something like. 

    "Hi, We at HTC know we f****d up. But, For a sum of money far greater than what you originally paid for your Cosmos. You can throw out your Cosmos controllers as well as the original HMD face plate & two of its included cameras. For us to provide you with a satisfactory experience that we cannot due to a hardware limitation in our design that our band-aid software fixes wont actually solve."

    Don't get me wrong, I like my Vive. But knowing I'll have to upgrade to get an experience that should of been out of the box and not end up costing more than a Valve index. (Which I would have purchased but they are not available in Aus.)

    Cheers

     

     

    • Like 1
  13. The 2.0 base stations are $150usd each from Steam if you can even get them (Out of stock for a long time now) or $199usd each from HTC, Minimum 2 are needed. Okay so. 

    That alone is $398usd

    The vive pro controllers are $199usd each so that is another $398, Or if you can get the Valve index controllers they are $280usd for a pair. 

    Okay, So, $280 for Valve index or $398 for vive pro. 

    And then $200 for the mod.  

    Unsure where you get $600 total from, These are listed prices directly from both the Steam & HTC stores. 

     

    Cheers

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