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Cossack

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  1. so pretty much don't fix the current Cosmos and release the Cosmos Elite. I hear you Vive I hear you. I can hear the cogs moving and they are saying. Money, Money, Money, Money.
  2. So the company skipped fixing the current broken Cosmos and just released what it should have at day one. A proper working item. How is Vive going to help current owners.
  3. Be happy it was cancelled. The current product is so broken, reason why they have just released the updated and improved Cosmos Elite. Come on company step up and do something for all the current broken Cosmos owners.
  4. So what's the chance we can get a comment from an actual company representative. As a Cosmos owner i feel lied to and ripped off with it's broken tracking. Will Vive step up and offer it's original customers a way to fix the current broken product with the new tracking upgrades.
  5. I think people are upset because they spent finished product retail price for a product which under performs and under delivers. The dev's have not said that they can fix hardware related issues with firmware. The cosmos is limited due to the way that the tracking was implemented which is whey they are in such a hurry to deploy the tracking face plate. Of course people who already own the Cosmos are going to feel ripped off and lied to when they will need to spend more that the original price to buy the components to upgrade and fix it. face plate, new controllers and new sensors.
  6. I've used the Rift S multiple times and i can tell you the tracking is much better than the Cosmos in it's current state. If only the Index was available in Australia would have never even thought of going the Cosmos.
  7. Wish there was an option to just opt out of Cosmos. Never spent this type of money to be a beta tester for a product. Tracking just doesn't work. Have sent through a ton of logs. It's the tracking hardware more than the firmware. It is only possible for them to do so much. Any game or app requiring you to put on controller in front of the other, above shoulder, down to waist or slightly behind head just doesn't work. Purchased The Walking Dead: Saints & Sinners and have had nothing but tracking issues. both on Beta and official firmware. Just give me an OPT of of Cosmos button where Vive takes it back and give me my money back. Should have gone the Pro or Index.
  8. Currently the inside out tracking is woeful at best. If your into shooting games guns or archery avoid at moment. Also games that require you to lift arm above shoulder, down to waist or slightly behind headset( ie. pulling a bow) glitch badly.
  9. Just to give you an example of the over heating. After a tone of research it looks like the overheating is a major cause of Grey screens and stuttering as the Display link processor throttles performance to main temperature. Currently working on a fan mod for mine as well. Room temp around 22C. Temps in Celsius. at boot up: 20-01-04 18:30:36.677 +10 0x42FC INFO LOG] M_Temperature=44, R_Temperature=38 [2020-01-04 18:30:37.001 +10 0x1AF0 INFO LOG] (ControlCenter)Link Condition Change : peerSignalQuality = 3, performanceQuality = 3 30mins latter: 20-01-04 18:59:46.685 +10 0x42FC INFO LOG] M_Temperature=91, R_Temperature=64 [2020-01-04 19:00:02.034 +10 0x1AF0 INFO LOG] (ControlCenter)Link Condition Change : peerSignalQuality = 2, performanceQuality = 3
  10. @sphinckoma please tell me more about the grey screens and overheating. I'm experiencing grey screens generally 20-30mins on. Vive told me it was reflections causing it but we always face the same direction and in the same room. The Wigig adaptor is warm to touch and looks to have no passive or active cooling at all. Could the on board chips be throttling down because of heat issues? How did you power the fan? was there a noticeable difference in performance. @Synthesis
  11. @A-Jey I think the biggest issue is that we are kept being told that a firmware update will be able to fix a hardware issue. Regardless if this Beta was a step forward or back the tracking issue will remain as it is a hardware limitation. The only way forward to fix it will unfortunately cost all users a great some of money.
  12. Good Luck, I'm in Australia and went over the return period as i was hoping that by some dumb luck that a software update could fix a hardware issue. I was told that the product was in the realm of what it was designed for and the fit for purpose argument wouldn't work as it was not a consistent issue but a intermittent issue with to many varying factors.
  13. Sounds like you are one of the lucky few people with no tracking issues. Good to hear.
  14. I'd prefer nothing done on the software if they put all their efforts into fixing tracking. I don't need some stupid decorations or any other garbage added. I just want the Cosmos to work as it should have and not how it does currently. I kick myself daily for not returning the unit when i could. The tracking is broken it's that simple. Everything else is great. Vive know they screwed up and are now trying to drag us along until they release the face plate. I hate that i will need to spend the same price as the original unit to fix the original unit. I have my Cosmos sitting next to me and every time i think of using it i remember that the tracking breaks on the majority of games i play. It's currently a very expensive paper weight. Basically the Cosmos will become the new Pro if people are prepared to double down on the money they have already spent. I hope the Dev's prove me wrong.
  15. I feel your pain. The thought of paying more money to fix the Cosmos tracking actually makes me feel sick. They are literally going to charge the same price as the original unit to fix the original unit which will realistically just make it a new version of the PRO which they should have just done at the start. Vive allow us to trade in the controllers and face plate for a heavily discounted on the new face plate, controllers and base stations to fix the Cosmos to how it should have been released.
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