Ok, thanks for the quick reply. Do you have another solution? More precisely when I hold the shotgun in front of me to aim, and that the arm of the hand on the pump is stretched to the maximum, the nearest is really very close to the cameras. This is the only time when two-handed tracking loses precision. But it is also normally (if this problem does not occur) the only way to make an accurate shot with the shotgun and this will be even more true with a sniper rifle. I would not like to have to deactivate the two-handed functionality when the player plays with light controllers.